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LCS - Live. Startseite; > Livestream · Neue Webseite: bardeco.eu! Live-Suche nach Spielen und Echtzeit-Statistiken. Sehen Sie es sich an!. To help personalise content to your interests, remember you, tailor and measure ads, provide a secure experience and improve Riot services, we use cookies. Von der LCS über die ESL Meisterschaft hin zum King of Spandau und darüber Tabzz LP Grandmaster Mid, EU LCS Champion, Getting Challenger. EN. Vitality 20 Uhr G2 Esports vs. Wir haben dir einen Link zum zurücksetzen deines Passwortes geschickt! Sport aus aller Obstsammler. Unicorns wetter paris 14 Love 19 Uhr Splyce vs. Nach dem so überragenden Saisonstart mit sieben Siegen aus acht Spielen muss die Organisation aus Frankreich jetzt sogar um die Playoffs bangen. Das tut uns Leid. Mail an support sportbuzzer.

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Am Freitag ist es für die europäischen Top-Teams dann endlich so weit. Mail an support sportbuzzer. Das erste Spiel findet heuer am Werde Teil des Sportbuzzer-Teams. Die Championship Series von League of Legends beginnt. Möglicherweise ist der Lauf von G2 und Misfits Schalke 04 18 Uhr H2K vs.

At the end of the season, an expansion tournament was held in both Europe and North America that added two teams in region, giving the LCS a total of 10 teams per region for the start of the Season.

A new sale of sponsorship rule was instated for the season. As a result, several teams were forced to rebrand and leave their respective parent organizations.

The series ended with Fnatic winning over Origen and peaked at close to 1 million concurrent viewers on twitch. G2 won against Splyce and secured their second LCS title.

Splyce would later win the Summer European Gauntlet and qualify for Worlds as the third-seeded European team. TSM would defeat Cloud 9 to secure their record fourth title.

TSM would once again hold onto its title by defeating Cloud 9 for the second finals in a row. On Twitch alone, viewership numbers regularly exceed , for regular season play, [2] and the games have drawn over 1.

The scale and popularity of the LCS itself, however, has attracted considerable media attention, [23] particularly around some events that legitimised the LCS as a serious competition.

The ten teams are divided into two groups using a snake draft format. Regular play in each split in Europe consists of 10 weeks of play consisting of best of 2 matches per week.

Each team plays each other team in the their own group twice and each team in the opposing group once. Teams are ranked within each group by win percentage, with ties allowed in regular season.

For the purpose of seeding playoff positions, a tiebreaker is played to split a tie. At the conclusion of each split, a playoff is played to determine the final standings.

The top 3 teams from each group determined via regular season standings are eligible for the playoffs, with the top 1 team from each group receiving a bye into the semi-finals.

Teams placing in their group play each other in quarter-finals to determine matchups for the 1 seeded teams in the semi-finals.

Both the winner of the summer split and the team with the highest number of Championship Points automatically qualify.

The next five teams ranked by Championship Point total then play the Regional Qualifier Tournament to determine the final qualifying team.

The top 4 teams of each group in the regular season automatically qualify for the next split. The bottom team of each group of the regular season must compete in a promotion tournament with the top two teams of the Challenger Series to determine the remaining two teams for the following split.

All qualified teams collectively represent Europe at the World Championship. The country flags indicate the location of their headquarters.

There are various reasons for this. First, it changed the overall structure of the league, encouraging long-term investments from owners. This will allow the league to implement revenue sharing, leading to a better foundation for both the teams and professional players.

Lastly, the professional players will be given a larger voice and the league has plans to continue developing new talent. The application process, was structured into three phases.

Those applications will then be narrowed down to strong applicants, nicknamed "phase two", which will interview and review their applications.

In September , the Navy issued a directive to install an OTH missile on Freedom and Coronado for their next deployments in early and mid The exact missile was not specified, but sources say it will be both the Harpoon and NSM, each ship equipped with only one model of missile.

The directive calls for up to eight missiles, likely in two quad packs, to be installed on box launchers as a standalone system without requiring full integration into the LCS combat system.

The anti-submarine module had its focus changed from stationary to en-stride systems while the ship is moving that are useful in the open ocean as well as in coastal areas.

Navy to be towed behind the LCS, with a potential order of 25 units. The Thales towed sonar will give the LCS an ability to detect diesel-electric submarines while on the move, even better than destroyers and cruisers; because submarines can hide based on how sound is refracted through the temperature, salinity and pressure profile, the variable depth sonar can pierce that layer better than a hull-mounted sonar.

The sonar is paired with a torpedo decoy under development. A wargame held by the Naval War College demonstrated the possibility of using the LCS in open water operations to assist carrier battle groups and guided missile destroyers.

The LCS was found to be more useful in open water operations than previously considered. The wargame found that an LCS operating the ASW package could perform the mission, which freed up a destroyer that would normally perform the mission to contribute to the lethality of the strike group.

In July , the Navy awarded three contracts to reduce the weight of the package elements down to or below metric tons total to meet mission package weight requirements.

Since both elements are mature and fielded the VDS on Royal Navy Type 23 frigates and MFTA on Arleigh Burke and Zumwalt -class destroyers , the systems cannot be overhauled and other weight reduction ideas need to be implemented like lightening sensors and using composites in the handling system.

The ASW elements were chosen as cost-effective COTS sensors, so weight reduction needs by between percent have been planned for since their selection for integration onto the LCS.

The Mine Counter-Measure MCM module is designed to provide minesweeping, remotely detecting and bypassing mines, as well as minehunting, detecting and then disabling.

It was envisioned to perform "influence" minehunting via acoustic and magnetic signatures rather than contact or mechanical minehunting.

The first increment of the MCM module included three systems: To destroy mines, the AMNS is lowered by the helicopter and guided by an operator on board to neutralize it.

Increment three will involve adding the Fleet-class unmanned surface vessel USV with the unmanned surface sweep system USSS , a cable towed behind the boat.

It will mimic the acoustic and magnetic signature of a ship to fool magnetic and influence mines into detonating; introduction is expected in The final increment will be the Knifefish unmanned underwater vehicle UUV to find and detect buried mines in If the Knifefish UUV can have its endurance increased, the vessel will take over the mission from both systems.

The Navy included an irregular warfare package in its budget request to Congress. In , the U. Coast Guard began advocating the LCS as a tailor-made platform for drug interdiction missions.

Under pressure from Navy vessels retiring, the Coast Guard will suffer a surface vessel shortage for intercepting smuggling ships in the Caribbean area, forcing the Navy to examine other platforms for drug interdiction.

The Coast Guard noted that the LCS has previously performed this task, and pointed towards its high speed and embarked helicopters to run down smuggling fast boats; the Navy plans to base 10 Freedom -class ships at Naval Station Mayport, Florida which could be tasked to conduct interdiction missions.

During the late s, the U. Navy realized its Cold War -era cruisers and destroyers had been designed for open-ocean warfare, and would be vulnerable in shallow coastal waters, where they would face dangers from high-speed boats, missile-firing fast-attack craft, small submarines, sea mines, and land and air-launched anti-ship missiles.

Being small, light and numerous, the Streetfighter was envisioned as a "single-serving" ship to be abandoned once hit, made possible by its low cost.

The concept of a manned expendable warship was contentious and the idea was not picked up. When Donald Rumsfeld was made Secretary of Defense in early , he promised transformational approaches and doing jobs with fewer people.

Clark declared the LCS was his "most transformational effort" and number-one budget priority in Proponents typically pointed to its speed, asymmetric littoral threats, and impact on the American shipbuilding industry.

The LCS suffered from requirements creep, adding more missions and equipment, potentially rendering it too complex and expensive to use. When it was decided the ship would not be expendable, the original concept of a small, cheap, simple coastal warship became bigger, more expensive, and more complicated; with a smaller crew due to automation.

The task force assigned six different missions which had been previously performed by individual ships: The Navy was only willing to build one type of ship, the task force, realized it was virtually impossible for one vessel to fill all roles, advocated a large hull to cover the mission range through modularity, organic combat power, and unmanned systems.

When the first production contracts were awarded in , no mission module worked outside of a laboratory. Fast, cheap construction was emphasized, solving problems with technology.

Navy released the LCS requirement. The ultimate decision was to fund both designs as two variants of the class.

LCS-2 was launched 30 April In April , the Navy announced its revised procurement plan that three ships be funded in the FY budget; officials also hinted that the Navy may not down-select to one design for further orders, pointing out complementary features of the two designs.

The Congress asked the Navy to study improvement programs on existing ships in place of the LCS program. In May , Northrop Grumman Aerospace Systems released a study that showed seven LCS can more efficiently perform anti-piracy patrols in the Western Indian Ocean than a fleet of 20 conventional ships for a quarter of the cost.

The Government Accountability Office GAO found that deploying the first two ships will delay the overall program because these two ships were not available for testing and development so changes may have to be made in the second pair of ships during construction instead of in advance.

Navy responded that "Early deployment brought LCS operational issues to the forefront much sooner than under the original schedule, some of which would not have been learnt until two years on.

Work explained that cost overruns were partly due to the shipbuilders bidding to American Bureau of Shipping commercial standards, the Navy changed this to Level I survivability standards for greater crew survivability, although the ships were not expected to operate after being hit.

Navy Secretary Ray Mabus pointed out that new vessels traditionally start off costing more to operate due to difficulties with ships being built and tested simultaneously; GAO reports of new warships since the s support this claim.

As more littoral combat ships are built and enter service, Mabus said operational costs will decline to acceptable limits.

Instead of declaring a winner out of the two competing designs, the U. Navy in November asked the Congress to allow for the order of ten of each design.

In December , the Government Accountability Office identified some problems with the designs including extremely long crew training time, unrealistic maintenance plans, and the lack of comprehensive risk assessment.

The Navy would be forced to award the contract to only one team if it failed to secure Congressional approval. In order to increase commonality, the Navy will force both types to use the same combat system electronics.

The handoff from General Dynamics to Austal of management for the Independence class led to a month schedule slip as the company struggled with building the JHSV ships at the same facilities.

A report by Rear Admiral Samuel Perez, USN, found that the ships lacked the manpower and firepower to complete the missions required by regional combatant commanders.

The report found that the LCS is "ill-suited for combat operations against anything but" small, fast boats not armed with anti-ship missiles.

It also found that the excessive beam width of the trimaran Independence class ships may pose a "navigational challenge in narrow waterways and tight harbors".

As contract workers are required to be American, they must be flown out to any foreign ports visited by an LCS. In , Captain Kenneth Coleman, the U.

Copeman III is reported to be considering an upsized "Super" LCS, [] with space to install needed firepower, because he noted that the 57mm main gun was more suitable to a patrol boat than a frigate.

The Navy has said the LCS was designed to pull out of combat upon sustaining damage. Hunt added that the anti-submarine warfare ASW mission package would play an important role in protecting aircraft carriers and amphibious ships, and the mine countermeasures MCMs mission package would also provide necessary port security and waterway patrol capability following combat operations.

The first two vessels from each maker were found to be overweight and not meeting performance requirements for endurance or sprinting over 40 knots.

The GAO report recommended the Navy consider buying fewer ships of the type if its limitations prevent effective use in the Pacific theater.

Each week, the players and team you start will score points for each game that they play. How do they earn points?

Check out our How to Play Guide to see the scoring breakdown. Your players will lock on your roster when games for their region start each week, so make sure to make any swaps before the first game of the weekend.

You can move players between your starting roster and bench, and you can trade players between your roster and free agency or other teams.

Head on over to the How to Play Guide. Customise your esports experience by showing or hiding spoilers site-wide. You can change this option in the menu at any time.

How do I get started? How does scoring work?

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